Like every month, the Godot 3 course got a new chapter. This time it’s
dedicated to boss creation, the State programming patterns and all the
techniques you’ll need to create a convincing pattern-based boss in Godot.
Godot 3 course:
small March update
After moving and settling in Nara, Japan, I got back to GDQuest. This
month’s update is smaller than usual, but it’s still out in time, as
promised!
Godot
course Christmas update: The character controller
10 videos, 1h 40mn of tutorials and 8 Godot examples are waiting for you in the
Godot course on Gumroad.
Godot and
Blender presentations from the Capitole du Libre 2017
We met at the Capitole du Libre 2017 with Gilles Roudière and Julian Murgia, to
showcase Godot 3. It’s a major event around Free Software in France. Read
this post to download the Godot 3 presentations.
Godot
3 course: Hobby and Indie versions out in early access
The new version is finally out! You will find improvements and an extra video in
the Finite State Machine chapter, and a new Game Design chapter. This one
includes 3 html-based course documents and 40 minutes of video.
Godot 3
Close and Ranged Attack Tutorials
We made two new Godot tutorials in collaboration with Heartbeast. Read this post
to learn how to create close combat and ranged attacks!